Capcom’s Getting Ready to Make the Switch

It’s been mentioned several times (including by me!) that Japanese developers haven’t been as active on Switch as expected thus far, but Capcom is at the top of the list of companies mostly missing in action. They were big supporters of the 3DS early on, and created a then-exclusive Resident Evil game in Resident Evil: Revelations and ported Super Street Fighter IV to the platform. Their support tapered off slightly after some titles sold below expectations, but they still supported it with good software like several Monster Hunter and Ace Attorney games and ports like the Mega Man Legacy Collection.

Not to say they haven’t given Switch any support, but they still appear to be in the “testing” phase, something they’ve historically done for Nintendo consoles despite Switch also being a handheld. They started with Ultra Street Fighter II: The Final Challengers, yet another iteration of Street Fighter II which added Evil Ryu and Violent Ken and included sprites from both Super Street Fighter II Turbo and the HD Remix iteration. This was soon followed by Monster Hunter XX Nintendo Switch Ver., a, well, Nintendo Switch port of Generations sequel Monster Hunter XX. They’ll follow that with the Resident Evil Revelations Collection, a dual pack including both Revelations titles, due for a release on November 28th.

From Resident Evil: Revelations.

Capcom’s newest games from other platforms aren’t the only ones missing in action; recent ports could have also been released on Switch, including some that would have made sense. No one expected, say, the remaster of Dragon’s Dogma: Dark Arisen to hit the system, since it ran badly on last-gen consoles. But it’s alarming that ports like the Disney Afternoon Collection, Mega Man Legacy Collection 2, and the upcoming port of Okami HD aren’t on Switch. That’s despite the Disney Collection consisting of NES games and the original MMLC releasing on 3DS, while Okami released on Wii after PlayStation 2.

It felt like they were deliberately avoiding the system; that’s because, as Gzbrain president HIrokazu Hamamura told the Wall Street Journal, many Japanese publishers thought Switch would be Wii U 2.0. Hamamura also claimed these companies changed their tune and were now developing games for the system, though many of them won’t release until 2019. This was quickly confirmed after Bandai Namco mentioned their intention to announce three Switch-exclusive titles next year.

Capcom COO Haruhiro Tsujimoto mentioned in an interview with Japanese website Jiji that the company will improve their Switch support with several titles for the next fiscal year, which starts on April 1st. This will include an installment in the Ace Attorney series, one of their biggest handheld franchises, though they didn’t specify whether this will be a new game or a port.

There’s a chance it could be both. Kotaku UK, though Laura Kate Dale, reported that Capcom is preparing three Ace Attorney releases for Switch. According to her sources, the first two will be compilations containing the previous six AA titles, due for release between April and October next year. The third release will be Ace Attorney 7, due to arrive next fall on Switch and mobile platforms, with Phoenix Wright again reprising the lead role. It will also be the first installment to release simultaneously worldwide.

From the mobile version of Phoenix Wright: Ace Attorney — Spirit of Justice. If it’s ported to Switch, it will look like this.

Keep in mind this is only a rumor, and some of Dale’s sources were inaccurate in the past. However, some were bang-on, and nothing within these plans would be out of the ordinary by Capcom standards. The new installment receiving a simultaneous release is the most farfetched part, but the fifth and sixth games notably released close to each other worldwide. Also, the 3DS version of Apollo Justice: Ace Attorney will launch in every major territory next week. The timing of this rumor is humorous if it’s true, since several fans who were considering picking this up for 3DS are waiting for the Switch compilation.

If this report is indeed true, hopefully the collections and the seventh game receive physical releases outside Japan, even if they’re limited. Despite the Switch having an account system instead of games being tied to the hardware like with prior Nintendo platforms, it’s still nice to have physical copies for ownership purposes. Capcom hasn’t given an AA game a physical release since Ace Attorney Investigations: Miles Edgeworth for DS in 2010, nearly eight years ago, so it’s time for a return.

Don’t expect Capcom to release too many new games for Switch, or too many new games at all, given how the company has significantly reduced their software output in recent years. But the least they could provide are ports, like those that skipped the platform for mind-boggling reasons I mentioned above. Announcements of their initiatives should start being made near the end of this fiscal year, which closes on March 31st.

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