There is a lot of fanboy angst about Final Fantasy XIII. At times, it's worse than Hope's despair in the game, or even Cloud's whining in Final Fantasy VII. If gamers aren't whining about Square-Enix making the game cross-platform, then they're whining about all the ways the game deviates from the Final Fantasy formula. Some gamers even cringed when it was announced that a pop song by Leona Lewis would be used in the North American release.
I was one of those gamers. As I've previously mentioned in this very column, the store I work at tends to have the local radio station on all the time. One of the songs they used to play was "Bleeding Love" by Leona Lewis, and it somehow got played every damn day on the radio (don't the DJs ever listen to the music they play?). Honestly, it's been overplayed so much that you wish poor Ms. Lewis would just exsanguinate and die.
Not much better is "Better In Time", which has Leona singing about a break-up and how she'll get better after a little bit of time, but somehow the song just gets worse every time I hear it. Whether this is because her voice is irritating when she sings the song, I don't know. And honestly, your mileage may vary: I know some people who think that Celine Dion is irritating, yet I happen to enjoy her music. And obviously, a lot of people do like Leona Lewis, so there you go. (I guess some people don't really care what they listen to, but still.)
When it was announced that Leona Lewis's song "My Hands" from her then unreleased second album was chosen for Final Fantasy XIII, it sent ripples of anger through the fandom. I think it was because of two things: one, the oversaturation of a limited amount of Leona's music on the radio, since she'd only had one album released at the time of the announcement, and two, the song was not specifically written for the game, merely lifted from a pop CD.
This isn't the first time this has happened in the Final Fantasy series. The end credits for Final Fantasy VII: Advent Children play while Cloud drives around on his motorcycle, to the tune of a Japanese pop/rock song from the 80's. And after listening to "My Hands", I've concluded that the song's not bad. It's pretty decent for a Leona Lewis song and if it actually gets released as a single, I might not mind listening to it on the radio. It would certainly be a nice change to hear a video game song play for once (and no, Guitar Hero music does not count).
Despite this, I'm still not a fan of hers. It's smart marketing, though: music from Final Fantasy does tend to get on everyone's mp3 players and Angela Aki saw nothing but success from her inclusion in Final Fantasy XII. Leona Lewis must've figured that there's nowhere to go but up.
So I'm going to assume Final Fantasy XIV isn't going to have a theme song. That said, for Final Fantasy XV, I would like Square-Enix to consider Jordin Sparks. "Battlefield" might be a cheesy choice for a fantasy-style video game theme song, but I think it would fit.
Today's Playlist
Masashi Hamauzu - The Sunleth Waterscape
Masashi Hamauzu - Blinded By Light
Masashi Hamauzu - Glory's Fanfare
Masashi Hamauzu - Battle Results
Masashi Hamauzu - A Brief Respite
Chocobo, we just can't catch a break, can we?
Masashi Hamauzu - The Sunleth Waterscape
Masashi Hamauzu - Blinded By Light
Masashi Hamauzu - Glory's Fanfare
Masashi Hamauzu - Battle Results
Masashi Hamauzu - A Brief Respite
Chocobo, we just can't catch a break, can we?
Final Fantasy XIII is releasing this week! So let's commemorate the occasion of its arrival -- in an admittedly miniscule manner -- by featuring the soundtrack to...one of Square Enix's worst games: Unlimited: SaGa.
What's the point of this? Glad you coercively asked! Featuring this game isn't sending an indirect message that it's what I or anyone here thinks will reflect the quality of FFXIII. No, it's being featured because it features a great-though-unpopular soundtrack by the game's composer: Masashi Hamauzu. People around the 'net still kind of refer to him as an unknown entity among Square Enix Music's prowess (well,
But I promise that this isn't the case with the Soul Blade's alternate soundtrack: Khan Super Session. I mentioned it last week, but upon listening to it again, I realized that it's aged perfectly fine. It's better than I remember, in fact! Soul Blade, I believe, is the only fighting game to have two disparate soundtracks, and they both mesh (or "meshed") together well within the game's context. It also helps to give the stages a sense of variety and a different ambient feel upon multiple playthroughs (with either the AI or local friends).
But hey! Music! If there's one thing that you could say with certainty about the Soul Calibur franchise, it's that it has always had some great music. But there was a game in the franchise before Soul Calibur came to be, a game so many tend to forget because of its comparative obscurity to the rest of the games: Soul Blade. Called Soul Edge in Japan (likely because of
Folklore's soundtrack is pretty good, but it's also very different from the usual material you would hear from a video game. And that's fitting, because this is a game that takes place in an environment that's different from the average game, even for the genre. For its immersive purposes, Folklore relies heavily on atmosphere, and uses the soundtrack to accompany it. This usually means that the soundtrack for the game is best when listened to after you've played the game for nostalgic purposes. And that's true here as well.
So yeah, this entry is definitely going to be about Mr. Driller Sound Tracks (which in name sounds awfully Engrishy), but also about some of the best music Shiina has ever composed. It's a shame that Mr. Driller isn't a very prominent franchise, especially outside of Japan. The fact that some of its potential success has been squandered by the parent company recently hasn't helped; Mr. Driller: Drill Spirits for DS had its best mode, Dristone Driller, and a character removed from the American version, while Mr. Driller Online for Xbox Live Arcade had, ironically, a broken and glitch-ridden online mode, no local multiplayer, and fuzzy sprites. And to top it all off, Mr. Driller: Drill Land for Gamecube, heralded by fans as being the best game in the franchise, was never released outside of Japan. Needless to say, the situation hasn't exactly been rosy for Mr. Driller.
But hopefully no one forgot about the soundtrack, which goes b the name An Cinniuint. It might have been considered generic back then, but it's been so long since Mitsuda's done a soundtrack by himself that it stands out as a piece of greatness nowadays. These days, you might say that it reminds you of the good old days. You know, if you remember them.

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