

First up we have the hotly anticipated 360-only title, Alan Wake which will hit store shelves on May 18th. This action game is also a psychological thriller that promises to take storytelling to new heights with its TV show-like episodic approach. It's only fitting that such a long-awaited game would come with a fairly impressive limited edition bundle. The packaging itself is designed to resemble a hardcover book and is bundled with a 144-page book (that includes a short story and FBI dossiers), a soundtrack, and video commentary. For only $20 dollars more than the standard edition of the game, the limited edition looks to be a good buy for any fan who has been anticipating Alan Wake.


Nintendo fans no doubt have their eye on Super Mario Galaxy 2 which comes out on May 23rd. The game itself does not include any extras, but the official strategy guide does. The collector's edition of the official guide is hardcover and ships with a high-quality poster and a collection booklet. While some gamers may shun strategy guides, this may be a decent deal for gamers who do buy guides with their games. And at $19.79 via Amazon.com (it'll cost you $29.99 at GameStop) the guide is a reasonable price.

You might have already finished Final Fantasy XIII or you may have stopped playing it several hours in. (Personally, I'm not far off the 70-hour mark and I still have two chapters to go.) Like the gameplay elements many gamers can't agree on the soundtrack-- it was either unremarkable or exceptional. If you found the soundtrack to be exceptional no doubt you've already acquired it in the form of a music CD or a digital download. On May 26th Square Enix will release a rearrangement simply known as the Final Fantasy XIII Soundtrack Plus. In addition to rearranged songs the CD will feature songs exclusive to the English release of the game. Play-Asia is currently offering the CD for $26.90 but it might be worth waiting on Square Enix's official North American store to offer an import at a cheaper price. So far Square hasn't stated if the site will offer the FFXIII Soundtrack Plus, but if The World Ends With You soundtracks are any indication this newest FFXIII addition will eventually be added.

Gamers may never see a proper Chrono Trigger sequel but at least fans will finally have a chance to own figures from the game. The Chrono Trigger Formation Arts Trading Figures won't actually be released until sometime in October. However, now would probably be a good time to pre-order them to ensure you get a set, just in case they end up selling out. And the figures are hard not to like, unless you're a fan of Marle. In that case you can only hope that Square Enix decides to put out another set that includes the princess. Now if you'll excuse me, I have some pre-ordering to do.



Things begin pretty familiarly. Then it gets exciting.
The game is both typical and atypical, for all intents and purposes. That's what makes it so memorable.



I'm currently making my way through Chrono Trigger for the third time, and, shockingly enough, it's still a damned good RPG. Probably the most initially stand-out aspect is its visuals, which still look great. The game really deserves a place on the list of games whose visuals are timeless (pun not intended), along with the likes of Castlevania: Symphony of the Night, Super Metroid, etc. What I mean by that is that Chrono Trigger is over 13 years old, yet it still looks fantastic; meanwhile, you have games like Condemned: Criminal Origins -- which released a mere three years ago at the Xbox 360's launch -- that are already looking dated.
Chrono Resurrection, an independent fan-made project done by a bunch of people who were obviously loved the game, is exactly what shouldn't be done to a game like this. Many people, including me at one time, thought the project looked great, but upon replaying the game now, I don't think it was a good idea. It, in a sense, misses the reason why Chrono Trigger is so appealing; it lacks the exaggerated animation from it, eschewing it for a more realistic look, in turn making it utterly repugnant. It's the kind of style I'd like many developers to move away from.
It's especially repugnant compared to a game like Dragon Quest VIII, which shows how characters and a world designed by Akira Toriyama should be realized in 3D. I'm sure DQVIII will still look good in around ten years, along with a number of games whose ostensible intent isn't seeing how many polygons it can push. Though I think more developers should realize that, I doubt they will after seeing what sells and what doesn't, and that philosophy is the real tragedy here.
There was a big information spill on the extras in the upcoming DS iteration of Chrono Trigger on Friday, which also included new screenshots and movies. OK, the screenshots were not entirely new, but hey, let's not deliberate over terminology here. But anyway, some of the
Sometimes an ad can be beautiful because of the tinge of nostalgia embedded within. This ad for Chrono Trigger features all of the right touches, big and little. Notice that it's using a SNES font and not the one being created for the DS iteration. That's because Square Enix is aware that you've played Chrono Trigger. That you adore Chrono Trigger. You share an affinity for it, hence the reason why they've decided to cater to your sense of fondness with the first line uttered in the game. Heck, even the font and style for the release date will remind you of the game; that way, it will stick in your head.
If you've been keeping up with gaming news for the last few months, you're probably already aware that Chrono Trigger is getting a port to the DS in late-November. And if you like RPGs, you've probably already played the game on either the SNES, PSOne, or an online ROM (and you owe it to yourself to pick this one up if it's the last two). But it's possible that you may not be aware that it's not as simple of a quick-'n-dirty port as the skeptics would have you believe.



