
First of all I want to apologize in advance. I won't actually be mentioning anything about Scott Pilgrim vs. The World in these first few paragraphs. At the very least I will mention some Scott Pilgrim news so the picture above isn't a complete bait and switch.
In a bit of local flavor an article printed in Philadelphia Citypaper on August 18th got quite a bit of traction. The story centered around how two Philadelphia bloggers reported the meager advertising revenue their blogs brought in when they filed their income taxes and were promptly sent a letter by the city. The city considered their blogs to be a business operating within Philadelphia and demanded they pony up either $50 per year for a business privilege license or $300 for a lifetime license. Philadelphia, among other cities requires anyone running a business (including freelance work) to apply for a business privilege license in order to do business within the city and to pay taxes on income earned. Somehow the story was misinterpreted as a brand new tax on all blogs even ones that don't earn income and the story went national. Many people likened it to an attempt by the government to stifle freedom of speech via taxation.
The following week Citypaper ended up printing a clarification covering some of the original article's misconstrued facts and even a Philadelphia-based Wired.com contributor worked to dispel a few myths. In short, only bloggers who actually earn income on their blogs and report it on their taxes would need to pay for a business license for technically running a business. If the said blogger doesn't bring in revenue from a blog then there is no need to ever pay the fee. (Or the blogger could simply not report earnings at tax time especially if it is a paltry amount of money.) Is a $50 dollar per year or $300 dollar lifetime fee high for a blogger who brings in a tiny amount of revenue-- perhaps just a dozen dollars a year, unfair? Yes, and regressively so. For example, a media giant such as The Philadelphia Inquirer would have to pay the same license fee as the small-time blogger despite the huge differences in profits. If the fee was progressive the small-time blogger (and other very small businesses) would either pay a much smaller fee or the fee would be waived. In the end the story seems to be less about unprofitable blogs having to pay for a business privilege license and more about outdated city laws that aren't keeping pace with reality. (Damage Control doesn't run advertising and I do not claim the blog as a business on my tax returns.)
If you're a frequent Gmail user you probably noticed Google Voice, the newest feature to be added to the e-mail service. The service allows Gmail users in North America to make free calls anywhere in the United States and Canada and international calls are fairly cheap. Many people naturally made the assumption Google was going after Skype. Google's real target may actually be Facebook. In the meantime Facebook is happy to sue anyone who uses the "book" ending on their social networking sites. Gotta protect that brand recognition! And one more recognizable brand may be headed for bankruptcy. Blockbuster has made plans to file for bankruptcy. As expected the company's downfall lies in popular services such as Netflix, Redbox, iTunes, and various internet video sites. While brick and mortar video rental services continue to falter the movie industry itself is still chugging along. Although the quality of movies over the years have become questionable the occasional gem comes along. Scott Pilgrim vs. The World is one such gem and the BBC highlighted some of the comic book to film adaptations. Amusingly enough, the film has been covered more by the British media than the U.S. media. Perhaps because Edgar Wright directed this film? Anyway, Scott Pilgrim is destined to become more of a geek cult classic. Also, if you haven't seen the film I do recommend it as a strange but fantastic video game movie.
If you frequently buy Xbox Live Arcade codes from Amazon.com you might be in for a surprise. The practice has come to an end and the reason is unclear, yet Amazon still sells MS points cards, Wiiware game codes, and PSN game codes. To further add to the confusion GameStop is now beginning to sell XBLA game codes in its stores. In less confusing Microsoft news anyone who illegally downloaded a leaked copy of Halo: Reach and played it while connected to Xbox Live now faces a permanent ban. If you can't stop gamers from pirating a game you can at least inconvenience them with a ban. In Sony news, the company wants to focus the PSP brand on a younger audience. Such a move is mildly amusing given the PSP's original target audience. Going for a younger demographic works for Nintendo and it could work for Sony, though Nintendo has always had a lock on younger gamers. If this is Sony's way of proving the PSP isn't dead yet (which is isn't) I'm all for it, besides JRPG fans can only do so much for sales. And who says Life-sized Gundams could never do anything for charity?
Image shamelessly stolen from the BBC website.
It may not live up to the nigh-unrealistic expectations he's giving it, but it admittedly has potential. The game itself has a very
The story has a political background this time around. Your playable characters will involve some of the top students at Peristerium School of Magic, located an island separate from the rest of the continent in the world of Orience. There are four countries that signed a peace treaty that stated no other country was to invade the other. But it's broken when Commander Cid of begins his invasion of other nations with his army of l'Cie soldiers. The school setting might invoke memories of Final Fantasy VIII, but the beginning of the conflict is pretty different. Upon seeing the invasion, a bunch of students form an alliance to stop Cid.
It's been a long time since we've seen Aya Brea, but The 3rd Birthday for PSP has finally resurfaced. And this time at an American press event! The game, a sequel to the Parasite Eve titles on PSOne, managed to 
"Until Final Fantasy Agito XIII comes out, this will be tops on PSP," claims scenario writer Motomu Toriyama, who directed
Uh oh, Mac Fans! Apple's "I'm a Mac" ads have been on airwaves for a good while, so long that a random person likely couldn't tell you precisely how long they've been on unless they've been analyzing them carefully. Well,
Patchwork Heroes is...tough to wrap your head around at first glance. It has a concept that involves a city being attacked by warships, and it's the player's job to cut them down before they can strike the citizenry. Literally, like, with a giant buzz saw. The warships also have workers that can repair the damage you've made, so you'll have to prevent that from happening too. It's a rather quirky game courtesy of Sony Japan and Acquire, and though it's available at retail in Japan, it's a digital title in America and Europe. In its defense, it's only $10 on PSN despite being the usual retail price in Japan, so it can get away with it. There's also a demo available if you feel like trying it.
The Eye of Judgment returns with a PSP iteration in the Eye of Judgment Legends; and this time without the gimmicky cards! This game requires you to engage in card battles in order to collect more cards throughout its story mode. Collect all 300! Share them with your friends! Battle each other in a game of wits! The game is available now on PSN in America, despite being available as a retail release in Japan. And Europe. And it's $29.99. Boo to that, but you almost can't blame then when PSP software sales are generally bad. Again, there's a demo available.
Despite their initiative towards going more digital, Sony actually does provide retail release for some of its more niche games. In fact, here's an interesting one. PixelJunk Monsters Deluxe released on PSP as a digital download back in October, around the time the PSPGo launched. Last week, Q Games and Sony decided that they would give the game a retail release on April 27th for $19.99. Also, more people may remember Fat Princess from
Classic Dungeon is a, well, classic take on a dungeon crawler. The game has a 3D Dot Game Heroes-esque character creator system where the player can make their own main character to traverse through dungeons with. It doesn't look like it fully embraces the roguelike genre, but it appears to share enough of its qualities that fans of that genre (however minimal) should find something to like. Well, as long as they don't find the mishmash of graphical textures too much of an eyesore. It only sold around 7,300 copies in its sales debut in mid-February, but that may not be too bad considering that it was pretty low budget. It's unknown whether the game will release outside of Japan, and admittedly its chances don't look too hot.
Aping Monster Hunter's style has become popular in some Japanese games recently, especially for PSP games. God Eater from Namco Bandai is one of the newest ones on the market, and it's apparently pretty good. It's also selling well, having sold over 520,000 copies in Japan since its release in early February, making it one of Namco Bandai's best selling games this generation. That's something they desperately needed after the losses they took last year. Unlike the other games discussed here, this one has actually been
Speaking of Monster Hunter, the game that will undoubtedly be the best selling game in Japan this week was
Given the mixed reaction to Metal Gear Solid 4, Kojima Productions decided to go back and produce a sequel to the franchise's most well-received game, Metal Gear Solid 3. Metal Gear Solid: Peace Walker takes place around seven years after MGS3, and will apparently tell the story of how Naked Snake becomes Big Boss.
There was also a bundle for the game announced earlier this week, which includes a Green PSP. With the announcement, it was also revealed that it's been pushed back from May 25th to June 8th in America. That's kind of a shame, but it's really for the better when you consider how packed of a month May has suddenly become; though it still has nothing on March. If you're interested, Konami is going to be releasing ten gameplay videos, presumably up until its release in Japan on April 29th. The second one just went up today, complete with English subtitles.
It took a long time, but
Valkyria Chronicles 2 was another one of the titles to cause an uproar across the internet, when it was announced that the sequel to the PS3 game was going to PSP because of lower development costs and faster development time. It's going right along with the aforementioned Peace Walker, Okamiden, and Dragon Quest IX in games that have gone portable to find a new audience, and joins Okamiden in that since the last game didn't sell all that well. Ouch.
In their recent financial report, Atlus of Japan posted a nice profit from the last fiscal year, and noted that Atlus USA helped with that. It specifically mentions that Shin Megami Tensei: Persona for PSP was one of the games to help them with those profits. And here we all thought PSP games didn't sell.
Well, unless you're Japanese of course, since its store has just about every retail game available on the store already. On the opposite end, you have a store like Europe's that's reeling for more games. Many of us here have already shared some thoughts on why we think the PSPgo is a bad deal, but another one of the problems is the limited lineup you're forced to stick with if you own one. Take Dissidia: Final Fantasy, for instance, a game that released at retail on August 25th. Well, it just released digitally today for $39.99, the same price it's going for at retail. That's the same price most, if not all, new games go for on the store, even though
But the most popular game still conspicuous by its absence is still Lumines, one of the best, if not the best puzzle games on PSP. Portable systems always need a good puzzle game that can be played in either short bursts or long sessions, and Lumines would be the definitive choice to fill that role.
The PSPgo released in Japan this past Sunday, one month after releasing in America and Europe, and mostly anyone who was ever curious about Sony's new all-digital product was looking to see whether it would actually succeed or be a massive bomb. It's had a rather middling start everywhere else, and as you can see from the image above, the thing is quite a popular attraction. Just look at that crowd!
And now they're trying to give potential consumers even more incentive to avoid the go. Sony of Japan announced earlier today that they will be releasing 


So here we are on the advent of the all-digital PSP Go's release in America and Europe, and to commemorate this occasion Sony has decided to, uh, rebrand their lineup of physical software? They have, actually. Somewhat similar to the way that
Again, it's really not that much different from the initial design, this time with the same psuedo-gray label the new PS3 covers have instead of a solid black. Interesting that they didn't change the look of the logo to match the new PS3 one now, though that seems to be the Go's job if its box is any indication. I can't say I feel too good about the yellow bar dividing the logo(s) at the top and the box art, which looks hideously out of place. At this point, plenty of American game covers are popping onto the web pages of retail sites showing the design, but we're not going to be the only territory receiving this; Japanese PSP titles are also receiving it.
Aside from these, it also looks like Gran Turismo for PSP will also have it in Japan, which should make it the first title released to have the new design (it releases worldwide tomorrow). I didn't use that cover here because
In what you could call one of the least surprising things to ever happen, it looks as if
Speaking of Playstation Network, 
But anyway, you're probably aware that Sony has a new model PSP releasing this fall. It's considerably smaller, and what some people would label as being, you know, actually portable in the greatest sense (i.e. it should fit in your pocket even with a case). It also has 16 GB of internal flash memory, which should speed up load times even faster than they would from a Memory Stick Pro Duo. That's good and all, but existing owners aren't going to be convinced by the system not being backwards compatible with their existing lineup. Oh, and the screen is half an inch smaller, and you can't change the battery as easily either. It's also somewhat distressing that Sony still hasn't announced a way for us to convert our UMD purchases to digital form, given that we're only a month away from the product's launch.
But hey, they're keeping their promise to keep the current PSP alive, and selling it to you in multiple bundles. From the time period of July to December, there will be five (and maybe even six) PSP-3000 bundles existing on the market, all of which look pretty good. And one of them is a Rock Band Unplugged bundle that makes the aforementioned American PSP Go bundle look like a total ripoff in comparison. You also have the
The last sentence of that last paragraph was a hint of what's coming, as 
There was plenty of Sony news from yesterday to absorb if you pay attention to what they're doing. The big gaming pubs are covering the announcement of the slimmer PS3 en masse, though anyone who doesn't even pay attention to gaming news always knew it was only a matter of time for that. But I think the most interesting news is
Oh hey, Tetris! You've never played this one, right?
Yeah, I don't even...what? To say Sony's marketing team is merely misguided is to be a little easy to them. Honestly, this is pretty embarrassing. Needless to say, I don't think this will actually work out the way they think it will, especially the website. (Though I do applaud its efforts to sell Loco Roco and Patapon.) I do like the Lilac PSP, though that probably says more about me Interestingly, Korea and Hong Kong are also getting bundles for this PSP, though with a different game.
It will come bundled with Soul Calibur: Broken Destiny, and apparently appeals to people who like Ivy since she's the centerpiece. I like this bundle more than the Hannah Montana one, but I like Soul Calibur, so that makes me biased. I'm not sure what the demographics of those two countries like, so I'm not sure if this is genius or insanity at work. So uh, here's to you Sony of Hong Kong and Korea.


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