Because it's not like Sega went out of their way to tell you!
Oh sure, you could always venture to Sega of America's website and see that they have news bits about both games being released. But the real question here is: would you have known that by not going there? That's because the promotion for these games has been frighteningly minimal. Though it's not quite as bad as how Ubi treated both No More Heroes titles on Wii, they still could have done more for games their parent company funded and that could find audiences outside of Japan.
Resonance of Fate, it seems, is an RPG that's actually more in the vein of their own Valkyria Chronicles than Final Fantasy XIII. And it seems that Sega is marketing it just as wonderfully as that game, if not less. Do you believe they only released one trailer for this game? And it's just a teaser trailer that was originally released in Japanese, but now with English text for the international release. And this teaser is also from E3 2009, back in early June of last year. Apparently someone at Sega thought this was good enough. I'm afraid the video posted on the official Japanese Youtube page (as in the End of Eternity page, the Japanese name) showcasing the well-acted English dub doesn't count. Kudos on the nice localization, though.
At the very least, Infinite Space has had some promotion in the form of numerous anime shorts. Unfortunately, the dubbing in them is a far cry from what you'll find in the RoF clip above. It's also prevalent in the trailer as well, though I hear the game itself doesn't have nearly as much voice acting, in case you were worrying. This game also released last week, a mere two days after Pokemon Heart Gold and Soul Silver. Most of the promotion seems to be done by fan sites and blogs.
Apparently allocations for both games has been spartan as well, with people reporting that a lot of stores still don't have the game in a week later. They seem to be going for the "niche appeal, therefore niche marketing, therefore niche distribution" line of thinking, and while that's OK, I feel they could aspire for a bigger market. It's not like Sega is a small company, after all. I'm sure they were too busy not marketing Yakuza 3 in the process, which in a few cases actually received more marketing. Sometimes not for the better.
Despite being released only a week after FFXIII and two days before the new* Pokemon, I still think Sega could have found an audience for both Resonance of Fate and Infinite Space. They certainly wouldn't have sold as much as the two aforementioned games (that's crazy talk), but they could have had some appeal to a lot of RPG fans who are starving for a good console RPG this gen or just want something that will occupy them after their finished with the bigger titles. Especially in RoF given how there have been so few good console RPGs this generation. Hopefully they can rely on word of mouth now. If they can find a copy.
*"New" as in "remakes," of course.
P.S. I don't intend to make this PSA thing a habit, in case you were wondering. That would get pretty annoying. It already is, actually!
Oh sure, you could always venture to Sega of America's website and see that they have news bits about both games being released. But the real question here is: would you have known that by not going there? That's because the promotion for these games has been frighteningly minimal. Though it's not quite as bad as how Ubi treated both No More Heroes titles on Wii, they still could have done more for games their parent company funded and that could find audiences outside of Japan.Resonance of Fate, it seems, is an RPG that's actually more in the vein of their own Valkyria Chronicles than Final Fantasy XIII. And it seems that Sega is marketing it just as wonderfully as that game, if not less. Do you believe they only released one trailer for this game? And it's just a teaser trailer that was originally released in Japanese, but now with English text for the international release. And this teaser is also from E3 2009, back in early June of last year. Apparently someone at Sega thought this was good enough. I'm afraid the video posted on the official Japanese Youtube page (as in the End of Eternity page, the Japanese name) showcasing the well-acted English dub doesn't count. Kudos on the nice localization, though.
At the very least, Infinite Space has had some promotion in the form of numerous anime shorts. Unfortunately, the dubbing in them is a far cry from what you'll find in the RoF clip above. It's also prevalent in the trailer as well, though I hear the game itself doesn't have nearly as much voice acting, in case you were worrying. This game also released last week, a mere two days after Pokemon Heart Gold and Soul Silver. Most of the promotion seems to be done by fan sites and blogs.
Apparently allocations for both games has been spartan as well, with people reporting that a lot of stores still don't have the game in a week later. They seem to be going for the "niche appeal, therefore niche marketing, therefore niche distribution" line of thinking, and while that's OK, I feel they could aspire for a bigger market. It's not like Sega is a small company, after all. I'm sure they were too busy not marketing Yakuza 3 in the process, which in a few cases actually received more marketing. Sometimes not for the better.
Despite being released only a week after FFXIII and two days before the new* Pokemon, I still think Sega could have found an audience for both Resonance of Fate and Infinite Space. They certainly wouldn't have sold as much as the two aforementioned games (that's crazy talk), but they could have had some appeal to a lot of RPG fans who are starving for a good console RPG this gen or just want something that will occupy them after their finished with the bigger titles. Especially in RoF given how there have been so few good console RPGs this generation. Hopefully they can rely on word of mouth now. If they can find a copy.
*"New" as in "remakes," of course.
P.S. I don't intend to make this PSA thing a habit, in case you were wondering. That would get pretty annoying. It already is, actually!
Publishers in the video game industry tend to make many mistakes, but in that particular way it's no different than a lot of other companies within their respective districts. But the mistakes some of them make, especially in the gaming industry, tend to be the most obvious ones; those made because of the management and marketing sectors being completely oblivious to occurrences they damn well shouldn't be oblivious to.
One of the earliest, and most unfortunate, cases dates back to Final Fantasy VIII. Now, the game itself released at a fine time, in early-September of 1999. But it was a shame that Konami decided to release their main RPG at the time, Suikoden II, mere weeks after it. A game heralded as one of the best RPGs of all time was overshadowed by one of the biggest love-it-or-hate-it FF games in the series. I'm sure there are plenty of people who want a copy of the game now, or wish they owned two so the could sell one to pay off a Corvette.
But that's not all: Resonance of Fate, a new RPG developed by Tri-Ace and published by Sega, is going for much more of the FFXIII audience. I pointed out a week ago that
I guess I've been on a Sega kick lately. Might as well keep it up for the time being, right? Sure.
Like this one! Here we have the cover to Yakuza 3 for Playstation 3, which
Fortunately, the next two efforts fare a little better. Next we have Infinite Space for Nintendo DS, a new space-opera RPG from Platinum Games (MadWorld, Bayonetta). It definitely looks intriguing, and if you haven't been following, Sega's also been dubbing the anime shorts (albeit with questionable, barely OK voice acting).
Last we have the covers for Resonance of Fate, known as End of Eternity in Japan (which couldn't be used outside of that territory
Sega and Tri-Ace's collaborative RPG, End of Eternity (Resonance of Fate outside of Japan), is on the horizon now, though it's thankfully releasing far away from Final Fantasy XIII in Japan. A lot of RPG fans who found themselves burnt by Infinite Undiscovery and Star Ocean: The Last Hope are finding themselves intrigued by the concepts being realized in the game -- though time will tell if all of us are setting ourselves up for disappointment -- but there were a few details revealed that will appeal to fans of the genre as a whole; features that seriously should have been addressed years ago.
