Gaming companies these days are always taking a gamble when releasing a game destined never to go too far beyond niche status, especially if it's on consoles; especially if it's a retail game. A company like Sega may make some bizarre decisions, but you have to applaud them for taking a chance on a game like Valkyria Chronicles, even if you don't care for the game or genre. It was a massive gamble, and it paid off. Well, mostly.
In trying to appeal to a younger audience and put the franchise in the hands of another demographic -- the same that purchased the Phantasy Star Portable titles in droves -- Sega decided to put Valkyria Chronicles 2 (now available at fine retailers everywhere!) on PSP instead of PS3. Sure, it made plenty of fans upset, but it's not like most of them have good business sense anyway. Sega's move was actually logical ostensibly; it would cannibalize sales of the game outside of Japan since the PSP is mostly dead outside of that territory, but if it even sold half of what P*P did, they could safely disregard that audience. Turns out it didn't pay off quite as well as they thought, but it didn't sell badly.
We knew that a new Valkyria Chronicles title was on its way the minute someone discovered that Sega registered the URL "valkyria3.jp." In the middle of last week, Sega began teasing the game themselves. There's no name on the site itself, but it's pretty obvious it's what they're teasing given the clues on the site. The most interesting of those clues is the "Code 1935" part, which is the same year the first game took place. What exactly is this game going to be? Let's speculate, because speculation posts are fun!
(And I hope they're as fun to read too, because that's what matters.)
What system does Sega's 8 ball say this will land on?
PS3? PSP? PS3 and 360? Wii? Genesis? Who knows. It's certainly the most pressing question. The main site goes up on the same day TGS begins, so you can rule 3DS out since it will have next to no presence there. The most likely guess is PS3, given the original game sold OK in Japan and America on that system (I have no idea how it sold in Europe). You'd think it would be on 360 too, but this is Sega we're talking about. Don't be surprised if it's another PSP affair, though.
Valkyria Chronicles 2 on PSP.
So what's the genre?
Strategy/RPG, of course. Or is it?
Also a pressing question! It could be a PC MMO for all we know. Not that I think that will happen. It depends on what fans liked about the first two games. The second game has multiplayer, which I suppose was intended to be a selling point good enough to make sales as high as P*P. Since it didn't, a multiplayer-focused title is unlikely. Not to say it won't have some form of multiplayer, of course.
The first Valkyria Chronicles on PS3. Will the series go HD again? Or...
Wait, when is it taking place?
The teaser site's name implies that this game takes place at the same time as the first game: EC 1935. We'll see what this actually means about a week from Thursday -- or earlier, since it might be in Famitsu that week. It's possible that it could be a Gundam 08th MS Team-type affair, where it takes place at the same time as the original but told from a different perspective. That could be great actually. Or it could be there just to throw everyone off. You never know.
It will only be a few weeks before we have either cheering or horrifying meltdowns across the internet, depending on which system it ends up on. Me? I'll look forward to it regardless of what system it'll end up on. Unless it's really a PC MMO. There's the chance that all of this could be wrong and it could just be a port of the first game for PSP; then fans would know the feeling of experiencing hilarity and sadness concurrently.
In trying to appeal to a younger audience and put the franchise in the hands of another demographic -- the same that purchased the Phantasy Star Portable titles in droves -- Sega decided to put Valkyria Chronicles 2 (now available at fine retailers everywhere!) on PSP instead of PS3. Sure, it made plenty of fans upset, but it's not like most of them have good business sense anyway. Sega's move was actually logical ostensibly; it would cannibalize sales of the game outside of Japan since the PSP is mostly dead outside of that territory, but if it even sold half of what P*P did, they could safely disregard that audience. Turns out it didn't pay off quite as well as they thought, but it didn't sell badly.
We knew that a new Valkyria Chronicles title was on its way the minute someone discovered that Sega registered the URL "valkyria3.jp." In the middle of last week, Sega began teasing the game themselves. There's no name on the site itself, but it's pretty obvious it's what they're teasing given the clues on the site. The most interesting of those clues is the "Code 1935" part, which is the same year the first game took place. What exactly is this game going to be? Let's speculate, because speculation posts are fun!(And I hope they're as fun to read too, because that's what matters.)
What system does Sega's 8 ball say this will land on?
PS3? PSP? PS3 and 360? Wii? Genesis? Who knows. It's certainly the most pressing question. The main site goes up on the same day TGS begins, so you can rule 3DS out since it will have next to no presence there. The most likely guess is PS3, given the original game sold OK in Japan and America on that system (I have no idea how it sold in Europe). You'd think it would be on 360 too, but this is Sega we're talking about. Don't be surprised if it's another PSP affair, though.
Valkyria Chronicles 2 on PSP.So what's the genre?
Strategy/RPG, of course. Or is it?
Also a pressing question! It could be a PC MMO for all we know. Not that I think that will happen. It depends on what fans liked about the first two games. The second game has multiplayer, which I suppose was intended to be a selling point good enough to make sales as high as P*P. Since it didn't, a multiplayer-focused title is unlikely. Not to say it won't have some form of multiplayer, of course.
The first Valkyria Chronicles on PS3. Will the series go HD again? Or...Wait, when is it taking place?
The teaser site's name implies that this game takes place at the same time as the first game: EC 1935. We'll see what this actually means about a week from Thursday -- or earlier, since it might be in Famitsu that week. It's possible that it could be a Gundam 08th MS Team-type affair, where it takes place at the same time as the original but told from a different perspective. That could be great actually. Or it could be there just to throw everyone off. You never know.
It will only be a few weeks before we have either cheering or horrifying meltdowns across the internet, depending on which system it ends up on. Me? I'll look forward to it regardless of what system it'll end up on. Unless it's really a PC MMO. There's the chance that all of this could be wrong and it could just be a port of the first game for PSP; then fans would know the feeling of experiencing hilarity and sadness concurrently.
Anyone who's a little tired of the usual third-person shooter doldrums might be looking forward to Vanquish, Platinum Games and Shinji Mikami's next title. The result, at least thus far, is pretty much what you would expect from a team that's clearly done their homework. It's a game whose style represents the best of what goes into western-developed cover system-laden TPSs and Japanese action games, culminating in something that's completely wild and fantastic.
There are plenty of weapons at your disposal, too. Four, in fact: heavy machine gun, assault rifle, shotgun, and sniper rifle, the last of which can be located in the first stage. (There are five if you want to include the rocket launcher and disc launcher, but you only get to play with those in a short training session.) The first two weapons there use rapid fire, so you'll likely run out of ammo on at least one of them. If you do, there are crates around that contain extra weapons, and it only takes picking up one to fully replenish your ammo. If you already have full ammo for that weapon, you'll enhance the weapon itself.
And here's a brand new Shining game from Sega. And true to form, it sure as hell isn't what you Shining fans wanted! It's Shining Hearts for PSP, announced within Famitsu's pages earlier this week. A mere glance at the game is almost enough to think it's a follow-up to the much-revolted Shining Tears and Wind, considering it shares a somewhat similar visual style with them, and has the same character designer in Tony Taka. It also has a Keyblade in the title for some reason, which might be an homage to Cross. This game is a traditional RPG instead of an action/RPG. Oh, and ex-Squaresoft composer Hiroki Kikuta is composing the soundtrack (
It looks like Yakuza 3 actually sold to Sega's expectations in America and Europe, because they confirmed this week that
Though
This last bit is a few weeks old, but some of you might have missed it:
About a week ago, more gameplay of Vanquish was shown on Gametrailers TV on Spike TV (which is now
Oh sure, you could always venture to
Details are finally beginning to trickle out about Vanquish, a new third-person shooter from Platinum Games, and the fourth and final game within Platinum Games and Sega's publishing contract. It was originally unveiled on Gametrailers TV about a month back in the now-infamous
For as great of a game as it was, and as saddening as it was, it probably wasn't a surprise for fighting game fans to see that Virtua Fighter 5 didn't take of as well as Sega intended when it released on Playstation 3 and Xbox 360 back in 2007. The PS3 version, though, sold around 500,000 copies worldwide, and it might have been enough for the game to make its budget back. Those sales were pretty OK for a game released on a console in its infancy, and for a fighting game with no online play. What probably hurt Sega more is the enhanced version of the game they made Xbox 360, which bombed pretty hard despite having more and enhanced gameplay modes and online. But there's a good excuse: the 360 was hardly known as a fighting game console back then (can you believe how far it's come in two years?), so fighting game fans hadn't gravitated towards the console just yet.
But there may be still hope that a new edition of VF5 can hit home consoles. At the AOU (Arcade Operators Union) expo last weekend, Sega announced Virtua Fighter 5: Final Showdown. As the name implies, this will be the final upgrade to VF5. Details of what it will have specifically are unknown, but you can bet that it will be a hell of a send-off for a game that's lasted so long and has been so popular in Japanese arcades.
Publishers in the video game industry tend to make many mistakes, but in that particular way it's no different than a lot of other companies within their respective districts. But the mistakes some of them make, especially in the gaming industry, tend to be the most obvious ones; those made because of the management and marketing sectors being completely oblivious to occurrences they damn well shouldn't be oblivious to.
One of the earliest, and most unfortunate, cases dates back to Final Fantasy VIII. Now, the game itself released at a fine time, in early-September of 1999. But it was a shame that Konami decided to release their main RPG at the time, Suikoden II, mere weeks after it. A game heralded as one of the best RPGs of all time was overshadowed by one of the biggest love-it-or-hate-it FF games in the series. I'm sure there are plenty of people who want a copy of the game now, or wish they owned two so the could sell one to pay off a Corvette.
But that's not all: Resonance of Fate, a new RPG developed by Tri-Ace and published by Sega, is going for much more of the FFXIII audience. I pointed out a week ago that
I guess I've been on a Sega kick lately. Might as well keep it up for the time being, right? Sure.
Like this one! Here we have the cover to Yakuza 3 for Playstation 3, which
Fortunately, the next two efforts fare a little better. Next we have Infinite Space for Nintendo DS, a new space-opera RPG from Platinum Games (MadWorld, Bayonetta). It definitely looks intriguing, and if you haven't been following, Sega's also been dubbing the anime shorts (albeit with questionable, barely OK voice acting).
Last we have the covers for Resonance of Fate, known as End of Eternity in Japan (which couldn't be used outside of that territory
I think that's pretty neat, actually. If there's
Fans of the Yakuza games on PS2 were worried for the future of the franchise outside of Japan when they realized that the first two games didn't sell all that well in America and Europe. You could take it as an unfortunate realization that most people outside of Japan really aren't interested in something they really can't relate too, given how the games take place within the country. (Or, if you're really cynical, you could say that it's because people don't have a taste for imagination.) Due to their failure, Sega told fans they had no intention of releasing the third game outside of Japan.
We'll be getting this game on shelves in about a month, and around that time the fourth game will be releasing in Japan. Following the localization periods of the previous games (again, not including Kenzan!), that's right on schedule! That would mean we would be on track to get Yakuza 4 next year. You know, if three sells well enough for Sega. Hopefully people realize that you don't have to play the previous games in order to understand this one. The game releases in America and Europe on March 9th and 12th, respectively. In the meantime, why don't you enjoy
Though the Japanese demo was released quite a while ago, the Bayonetta demo released in other parts of the world last week on both the Xbox Live Marketplace and Playstation Network. I've already been through
Sega and Tri-Ace's collaborative RPG, End of Eternity (Resonance of Fate outside of Japan), is on the horizon now, though it's thankfully releasing far away from Final Fantasy XIII in Japan. A lot of RPG fans who found themselves burnt by Infinite Undiscovery and Star Ocean: The Last Hope are finding themselves intrigued by the concepts being realized in the game -- though time will tell if all of us are setting ourselves up for disappointment -- but there were a few details revealed that will appeal to fans of the genre as a whole; features that seriously should have been addressed years ago.
Oh boy, it's the third generation! And it also marks the final time where the Dreamcast was a dominant power in America. It was a sad time for it when the Playstation 2 launched and sold much faster than the Dreamcast seemingly ever would. But that's not to say its software output let up. In fact, some of the best titles released during the fall of 2000 and in early 2001. It was still a great time to be an owner of the console, and it was still well worth the asking price, even if its outlook was bleak.
Capcom vs. SNK
Quake III: Arena
Seaman
Jet Grind Radio
Skies of Arcadia
Capcom Portorama: 2000 Edition
Cannon Spike
Grandia II
Given how they intended to do everything right (and mostly did) with the Dreamcast, it's a shame that its time on the market was regrettably short. But during that time, it gave gamers a plethora of excellent software. The Dreamcast had one of the best (perhaps, the best) first-year software lineups of any console in gaming history, with developers, including Sega themselves, releasing plenty of games that offered either what gamers wanted or something completely off-the-wall. A proper 3D Sonic and a bunch of great ports of arcade fighters and shooters are what piqued the interest of dedicated gamers, but every now and then the system would offer something like Space Channel 5 and Jet Grind Radio to introduce us to genres we didn't even know we liked.
Ten years old and still playable.
Some of the best launch titles for your money. Most consoles are lucky to have 1/3 of this at launch.
Anyway, I'm pretty surprised to see that The Revenge of Shinobi was re-released in some form. Namely, I was wondering what deal or alteration Sega had to make to legally distribute this game again. In case you didn't know, it's been left off the last two Sega Genesis collections because of its inclusion of a Spider-Man-esque character (who Sega had the rights to at its time of creation). I was going to guess they paid for the rights to merely distribute this game, and didn't go through with a complete acquiring. But they actually went with simply replacing the Spider-Man palette with a pinkish character that behaves like him. In the words of the great Hermes Conrad: "That only raises further questions!"
In case you didn't know, the Sega Genesis released in North America on this very day 20 years ago. This is the kind of event that really dates you, the kind where gamers all around the internet who remember Sega's halcyon years say "damn, 20 years? I'm old." That's kind of how I felt at first, but it isn't until you sit down and think about it that it all feels natural, like it really was 20 years ago when you enjoyed most of its best games in their heyday. A time when you could only choose one console because your parents thought you were crazy for wanting two, and when you engaged in battle on the playground and either defended its reputation against diatribes from the other guys who felt the Super Nintendo was the better package.
Developers and publishers sure kept us busy with a steady stream of good games to enjoy in our free time, too. The Sonic the Hedgehog games were all pretty good for people of all ages to enjoy (excluding a few of them), there were also more niche favorites like the Phantasy Star games, the Shining Force series (including Shining in the Darkness), Ristar, the Vectorman games, the Shinobi series, Gunstar Heroes (and probably every other Treasure-developed game), and plenty more. Most of us couldn't possibly mow enough lawns to afford all of that! Yeah, feel free to envy anyone who had both a Super NES and Genesis and could afford most of the games they wanted on it.
But you shouldn't! That's because there are plenty of ways to play all of the old games you missed back then. Sega has been preserving the legacy Genesis established by releasing 
