Publishers in the video game industry tend to make many mistakes, but in that particular way it's no different than a lot of other companies within their respective districts. But the mistakes some of them make, especially in the gaming industry, tend to be the most obvious ones; those made because of the management and marketing sectors being completely oblivious to occurrences they damn well shouldn't be oblivious to.The Final Fantasy franchise is not the direct cause of anything implied above. If you read this blog regularly (or not), chances are you're aware that it's one of the biggest Japanese RPG franchises around. It would, therefore, logically follow that whenever a new game in the series releases, especially if its a mainline title, other companies that publish JRPGs should release them as far away as possible from whenever Square Enix decides to grace us with one. Yet every time one of them releases, there is almost always some company that's foolish enough to think they can go against it. And they always fail miserably, usually to the detriment of gamers as well as themselves.
One of the earliest, and most unfortunate, cases dates back to Final Fantasy VIII. Now, the game itself released at a fine time, in early-September of 1999. But it was a shame that Konami decided to release their main RPG at the time, Suikoden II, mere weeks after it. A game heralded as one of the best RPGs of all time was overshadowed by one of the biggest love-it-or-hate-it FF games in the series. I'm sure there are plenty of people who want a copy of the game now, or wish they owned two so the could sell one to pay off a Corvette.And it's happened a lot more since then. Capcom decided to release Breath of Fire IV on the same day as Final Fantasy IX in November 2000, which caused people to miss a game that was somewhat of a foundation for a few ideas used in Final Fantasy X. The first Shadow Hearts title, whose tone feels very similar to that of the FF games, was overshadowed (pun not intended; no really!) by the then-impending release of FFX in December 2001. And finally, Final Fantasy XII also managed to claim a victim in Tales of the Abyss, which itself was sandwiched in between that and Valkyrie Profile 2: Silmeria.
With all of these unfortunate victims, companies have now learned to keep their RPGs away from a Final Fantasy game whenever it releases, right? Afraid not.
Sega seems to be a glutton for punishment these days. I've briefly discussed Yakuza 3's unfortunate release date before, but in case you missed it, it's March 9th. Right on the same day that Final Fantasy XIII releases. Yakuza 3 may not be an RPG, but it's going for some of the same audience that FFXIII is going for. And that's bad for Sega, but it's their fault.
But that's not all: Resonance of Fate, a new RPG developed by Tri-Ace and published by Sega, is going for much more of the FFXIII audience. I pointed out a week ago that Gamestop had the game listed as a March 9th release, which would have been utter silliness. I was also hoping that Amazon's May date was correct, as it would be far away from anything that could pose a threat. Gamespot noted that Sega of America has now officially announced a date for the game: March 16th. I don't know what's wrong with these people. Not only is it still competing with FFXIII, but it also has God of War 3 to contend with. Oh, and it's only a week after the aforementioned Yakuza 3. Have you ever seen a company so willing to compete with their own releases?Admittedly, things are a bit different in Europe. Eurogamer reported earlier in the week that RoF is releasing there on March 26th. Much farther away from FFXIII, but that's honestly still too close.
The logical thought process for a company usually is (and should be) to keep it out of harms way if at all possible. Yet here we have plenty of them daring to brave the wolves' den with minimal chance of escaping unscathed. These are games that I'd like to see succeed, but Sega seems fully intent on sending them to death. Hopefully they're not cocky enough to think their name on the packaging will sell a game, which sales of MadWorld and Bayonetta should have proven.
I guess I've been on a Sega kick lately. Might as well keep it up for the time being, right? Sure.
Like this one! Here we have the cover to Yakuza 3 for Playstation 3, which
Fortunately, the next two efforts fare a little better. Next we have Infinite Space for Nintendo DS, a new space-opera RPG from Platinum Games (MadWorld, Bayonetta). It definitely looks intriguing, and if you haven't been following, Sega's also been dubbing the anime shorts (albeit with questionable, barely OK voice acting).
Last we have the covers for Resonance of Fate, known as End of Eternity in Japan (which couldn't be used outside of that territory
Sega and Tri-Ace's collaborative RPG, End of Eternity (Resonance of Fate outside of Japan), is on the horizon now, though it's thankfully releasing far away from Final Fantasy XIII in Japan. A lot of RPG fans who found themselves burnt by Infinite Undiscovery and Star Ocean: The Last Hope are finding themselves intrigued by the concepts being realized in the game -- though time will tell if all of us are setting ourselves up for disappointment -- but there were a few details revealed that will appeal to fans of the genre as a whole; features that seriously should have been addressed years ago.
Tri-Ace surprised everyone last week when they announced their
Though this shot reminds me of something from Infinite Undiscovery.
